- 5 hours ago
Some harsh but very very true words
When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.
"this is an old image…"
"I’m not happy with that one…"
"this is just a sketch…"
"I did this really quickly…"
"there is better stuff on later pages…"
It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.
But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”
You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.
This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time.
This is really important. Eliminate this urge. Eliminate it professionally, when having contact with people in a position to buy your work. Eliminate it socially, when you just share your work for fun. Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work. You lose the urge to do it. You stop reinforcing those negative thoughts, and they retreat. They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself. Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work. Try to see what you learned from each piece, even if it’s a failure. If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work. When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.
THIS! I see so many people post art or stories and say it’s just a drabble or doodle, it probably isn’t any good, people aren’t going to like it.
There are always going to be people who are willing to tear you down. Don’t do their work for them. Even if you can’t say good things, it doesn’t mean you have to say negative things.
(via redreblogging)Source: mirrepp
- 5 hours ago
Incoming CalArts Character Animation BFA1 classmate Ashley Nicole Boyd was recently diagnosed with hearing loss. She worked very hard to be accepted into CalArts, and it would be a huge loss to our community if she were not able to attend because she could not hear her instructors.
My hearing loss is genetic, and I was diagnosed this summer after getting unrelated surgery.
The hearing supplies I’m trying to pay for are Widex Dream 440’s, an M-Dex so I can use my phone, connect to computers & bluetooth devices, and a bluetooth microphone for professors to wear during class so I can hear them.
Without my hearing devices, I can’t attend CalArts as I won’t be able to hear professors or films, but I also won’t be able to return to work since my hearing loss makes me miss 40%+ of human speech.
****Some students from CalArts Character Animation’s incoming BFA1 class have offered to help Ashley by donating original art, ranging from thank-you card doodles to full commissions, as reward levels. Please check them out!****
Our goal is set to $7500 to account for the 5% GoFundMe fee and the 2.9% + $.30 per donation fee for WePay. Any excess funds not used for Ashley’s hearing supplies or site fees will be used for tuition.
Hey guys! An incoming classmate of ours is holding a GoFundMe. Help is much appreciated!
hello! help our friend!!
- 22 hours ago
- 2 days ago
By: Ally B.
Maybe you’re participating in the 30 Days of Self Care Challenge and don’t know where to start, or maybe you’re a seasoned self-care expert looking to try something new. Either way, our list of 30 easy ways to practice self-care has a little something for everybody.
(via voodoodal)Source: becauseiamawoman
- 2 days ago
I am looking to hire a colorist for my new webcomic The Glass Scientists!
Coming from an animation background, my art style favors simple, clean cell-shading, limited color palates, and economy of visual storytelling- elaborate, finely rendered oil paintings will not mesh well with my lineart! The value/color work for the comic needs to emphasize character acting and help each image read quickly and clearly (good use of contrast to make the important elements of a shot “pop”).
I will, however, need a colorist with a good sense of lighting for tone and setting! I will be providing lighting thumbnails (and occasionally color keys) for each shot set up, but I need someone will be able to carry that intention through to finished pieces!
You will be paid on a per-page basis at one page per week, though I may bump that up to 2 pages per week for the beginning of chapter 1 or for special events.I’m looking to start in the beginning of October.
Here are some examples of styles similar to what I am looking for: 'Kill Switch Engage', Blindsprings, and Gravity Falls. Also, please see these sample pages from my short comic Bleeding Heart for an idea of the kind of linework I do:
(Note: Since I work on the show, it’s kind of inevitable that I would look to the gorgeous color work on Gravity Falls- I don’t expect something that crazy detailed, of course, but it is worth noting that the crazy amount of variety found in GF backgrounds are accomplished with three fairly simple layers: a cell-shaded flats layer, a shadow layer set to multiply, and a simple light glow layer.)
If you are interested, or if you know someone you would recommend, send me an Ask or email me at glitterygothic (at) gmail.com ! Please include samples of your work. For my first chapter, I am especially looking for examples of night-time scenes and use of limited color palate!
- 3 days ago
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